Samsung, Galaxy Note 4 Test Drive

: 2014-10 3D Texturing & Shading Lighting & Rendering WebGL Three.js


This is my first project working with WebGL, a real-time rendering engine for web browsers. It was a fun little exercise for me to learn how to write shaders for it.

Collaborated with RGA's programming team, my job was to provide 3d model and textures of the Note4 phone. We soon realized in order to take full advantage of the WebGL engine, we need to write customized shaders for all the parts instead of relying on OBJ’s native MTL shading file.

Official web link:
Demo link: